Immersive
I lot of my recent design work has been focused on creating immersive and location-based games and events. Here is a selection of some of that work.
If you’re interested in collaborating or contracting me to work on an immersive project or event, shoot me an email!
2024
Genius Northwest: HIGH SOCIETY
Immersive
Our fifth weekend-long immersive competition weekend inspired by the Korean reality show The Genius.
The Gauntlet 2024
Immersive
After the success of our work designing the finale round of The Gauntlet 2023, I was invited to come aboard the Gamers Engaged team and help run the 2024 edition of Seattle’s premiere annual charity board gaming tournament.
2023
Genius Northwest: BLACK MARKET
Immersive
Our fourth weekend-long immersive competition weekend inspired by the Korean reality show The Genius.
The Gauntlet 2023
Immersive
As part of Intrigue Industries, I helped design and proctor the finale round for Gamers Engaged’s 2023 Gauntlet charity fundraiser tournament.
We were given the challenge of designing a finale round that had to:
2022
Genius Northwest: HOUSE REDEMPTION
Immersive
Our third weekend-long immersive competition weekend inspired by the Korean reality show The Genius.
Genius Northwest: HOUSE REUNION
Immersive
Our second weekend-long immersive competition weekend inspired by the Korean reality show The Genius.
2021
The Outer Rim
Immersive
The Outer Rim is the second entry in my series of jubensha-style online murder mysteries. It is the sequel to The Great Northwest Baking Show.
2020
The Great Northwest Baking Show
Immersive
The Great Northwest Baking Show is a murdery mystery party that I designed in 2020 for a friend’s birthday party. The game is played socially-distanced over video chat and makes use of a custom website built in Twine to allow the players to explore the digital crime scene.
Genius Northwest: HOUSE RULES
Immersive
A weekend-long immersive competition weekend inspired by the Korean reality show The Genius.
2018
The Witch's Cottage
Immersive
The Witch’s Cottage is a miniature escape room that I built for a friend’s Halloween party in October 2018. It was designed to be played by one to two players at a time and to take around twenty minutes to complete in order to allow everyone at the party to try it out over the course of the evening.